August 24Aug 24 Just wanted to let people know that we're actively mapping Stalker 2. Our priorities are as follows:Mapping the new areas uncovered with Cost of HopeAdding newly released items found throughout the world (binoculars, etc)Doing a pass on the entire map to fill in gapsAs a reminder, there are two features available to those who are signed in that will benefit the map, and your own play through:Add Pin: This allows you to add your own pins to the map just as you can with the in-game mapSuggest: If you come across something we've missed, you can suggest the pin and once we confirm it, we'll add itWe'll post more progress updates here in the future.
August 31Aug 31 Author Three things that are changing:We'll be marking Safes as their own groupAlso marking keypads as their own groupVendor inventory pinned with notable itemsSafes and keypads were previously buried inside of stashes or locked doors, which doesn't make sense. We'll be breaking those out into their own groups (this has already begun). As for vendors, we'll pin notable items, but not everything. Pinning everything will cause clutter, but high-end weapons, binoculars, NVGs, suppressors, etc. Those are worth pinning.
September 2Sep 2 Author Thank you for your pin suggestions. I'm going through and verifying them as quickly as I can. Keep them coming. The map is only getting better with all the help from the people using it.
September 10Sep 10 Author I've completed a pass through the Cost of Hope DLC. The essentials are there. There are always going to be missing bits. I've started a new playthrough (of the entire game, not just Cost of Hope) to update our entire map with new items and to correct any issues I find. Once I leave the Lesser Zone I'll probably head for the DLC and do a pass of the Iron Forest, as I feel that's lacking and the CNPP is in much better shape.
September 25Sep 25 Author Fully into a a new run now and checking all the pins throughout the main game. I'm adding new pins where new weapons have been added or items have been missed. Going to take some time but the map is in great shape already. We're just going to keep tidying it up.Thank you to everyone who has been suggesting pins.
October 6Oct 6 Author We recently updated the base map image. That's the map that all of our pins get put on. I wanted to explain the differences for anyone who might be curious.The first map we used was from the 1.0 version of Stalker 2. It was a map over 6GB and 64K resolution. You could zoom in on that map further than most games and retain quite a bit of clarity and detail.When GSC Game World updated to 2.0 they not only unlocked the Iron Forest and CNPP (two areas previously blurred out), but they also added a few buildings, and changed the foliage across the entire game. This changed the map. Every single tree and bush on our 1.0 map became incorrect. The map still worked, but it was a solution using duct tape, for lack of a better term. The problem with grabbing the new map from the 2.0 update is that GSC Game World didn't include a 64K map. The 2.0 map is 16K, which is 25 percent the resolution of the original. If we plop a 16K map where we once had a 64K map then every one of our 4,623 pins (and counting) would be in the wrong place. The solution is to upscale the 16K resolution map included in the 2.0 game to 64K, but that comes at a price. That price is that the map looks great when you're zoomed out, and even when you zoom in a little, but will be blurry at higher zooms. Higher zooms are necessary in a game like Stalker 2 where a single room could have multiple pins for high-tier items.So, we took the 16K map and upscaled it to 64K. It's now completely accurate with the 2.0 version of the game (the base image - we're still working on the pins - that never ends). The map you see in Stalker 2 will now fully align with the one you see on Shackmaps. The trade off is that when you zoom as far as you can go, things get blurry. This is completely normal in 9/10 games, but we're used to being spoiled by a 64K map in Stalker 2.That's why the map looks different today than it did yesterday. We think overall this new map looks better and we think you'll enjoy it more.You can always let us know your thoughts!
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